organ_set_bonus 
Vars | |
biotype_added | If the biotype was added - used to check if we should remove the biotype or not, on organ set loss. |
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bonus_active | if the bonus is active |
bonus_biotype | Bonus biotype to add on bonus activation. |
bonus_traits | A list of traits added to the mob upon bonus activation, can be of any length. |
color_overlay_priority | Color priority for limb overlay |
limb_overlay | Limb overlay to apply upon activation |
organs | how many organs the carbon with this has in the set |
organs_needed | how many organs in the set you need to enable the bonus |
required_biotype | Required mob bio-type. Also checks DNA validity it's set to MOB_ORGANIC. |
Var Details
biotype_added 
If the biotype was added - used to check if we should remove the biotype or not, on organ set loss.
bonus_active 
if the bonus is active
bonus_biotype 
Bonus biotype to add on bonus activation.
bonus_traits 
A list of traits added to the mob upon bonus activation, can be of any length.
color_overlay_priority 
Color priority for limb overlay
limb_overlay 
Limb overlay to apply upon activation
organs 
how many organs the carbon with this has in the set
organs_needed 
how many organs in the set you need to enable the bonus
required_biotype 
Required mob bio-type. Also checks DNA validity it's set to MOB_ORGANIC.