lightgeist
Attack only mobs who have damage that we can heal, I think this is specific enough not to be a generic type
Vars | |
heal_biotypes | Types of mobs we can heal, not in a blackboard key because there is no point changing this at runtime because the component will already exist |
---|---|
required_bodytype | Type of limb we can heal |
Var Details
heal_biotypes
Types of mobs we can heal, not in a blackboard key because there is no point changing this at runtime because the component will already exist
required_bodytype
Type of limb we can heal