/tg/ Station 13 - Modules - TypesVar Details - Proc Details

simple_source

Simple source which passively increases terror based on a single condition and can do something when its added/removed

Vars

activeHave we already applied our effects?
buildup_per_secondHow much terror is added per second

Procs

check_conditionProc that children should override with their conditions
on_activationProc that's called when the effect is first applied, for moodlets and alike
on_deactivationProc that's called when the effect stops working, for moodlets and alike

Var Details

active

Have we already applied our effects?

buildup_per_second

How much terror is added per second

Proc Details

check_condition

Proc that children should override with their conditions

on_activation

Proc that's called when the effect is first applied, for moodlets and alike

on_deactivation

Proc that's called when the effect stops working, for moodlets and alike