trackable
Vars | |
cameraticks | How many times we've failed to locate our target. |
---|---|
humans | List of all humans trackable by cameras. |
namecounts | List of all namecounts for mobs with the exact same name, just in-case. |
names | List of all names that can be tracked. |
others | List of all non-humans trackable by cameras, split so humans take priority. |
rechecking | If we're currently rechecking our target's trackability in hopes of something changing |
tracked_mob | What mob are we currently tracking, if any |
tracking_holder | Reference to the atom that owns us, used for tracking. |
Procs | |
attempt_track | Tries to track onto our target mob. Returns true if it succeeds, false otherwise |
find_trackable_mobs | Generates a list of trackable people by name, returning a list of Humans + Non-Humans that can be tracked. |
reset_tracking | reset_tracking |
set_rechecking | Controls if we're processing to recheck the conditions that prevent tracking or not |
set_tracked_mob | Takes a mob to track, resets our state and begins trying to follow it Best we can at least |
track_input | track_input |
track_mob | track_mob |
track_name | track_name |
Var Details
cameraticks
How many times we've failed to locate our target.
humans
List of all humans trackable by cameras.
namecounts
List of all namecounts for mobs with the exact same name, just in-case.
names
List of all names that can be tracked.
others
List of all non-humans trackable by cameras, split so humans take priority.
rechecking
If we're currently rechecking our target's trackability in hopes of something changing
tracked_mob
What mob are we currently tracking, if any
tracking_holder
Reference to the atom that owns us, used for tracking.
Proc Details
attempt_track
Tries to track onto our target mob. Returns true if it succeeds, false otherwise
find_trackable_mobs
Generates a list of trackable people by name, returning a list of Humans + Non-Humans that can be tracked.
reset_tracking
reset_tracking
Resets our tracking
set_rechecking
Controls if we're processing to recheck the conditions that prevent tracking or not
set_tracked_mob
Takes a mob to track, resets our state and begins trying to follow it Best we can at least
track_input
track_input
Sets a mob as being tracked, will give a tgui input list to find targets to track. Args: tracker - The person trying to track, used for feedback messages. This is not the same as tracking_holder
track_mob
track_mob
Sets a mob as being tracked, will track the passed in target Args: tracker - The person trying to track, used for feedback messages. This is not the same as tracking_holder tracked - The person being tracked.
track_name
track_name
Sets a mob as being tracked, will track the passed in target name's target Args: tracker - The person trying to track, used for feedback messages. This is not the same as tracking_holder tracked_mob_name - The person being tracked.