/tg/ Station 13 - Modules - TypesVar Details

medbot

Vars

afterheal_announcementsannouncements after we heal someone
damage_type_healerWhat damage type does this bot support. Because the default is brute, if the medkit is brute-oriented there is a slight bonus to healing. set to "all" for it to heal any of the 4 base damage types
emagged_announcementsannouncements when we are emagged
heal_amountHow much healing do we do at a time?
heal_thresholdStart healing when they have this much damage in a category
health_analyzerdrop determining variable
idle_linesannouncements when we are idle
linked_techwebtechweb linked to the medbot
medical_mode_flagsFlags Medbots use to decide how they should be acting.
medkit_typedrop determining variable
near_death_announcementsannouncements when we are healing someone near death
skinbased off medkit_X skins in aibots.dmi for your selection; X goes here IE medskin_tox means skin var should be "tox"
tipped_announcementsannouncements when we are being tipped
tipperour tipper
untipped_announcementsannouncements when we are being untipped
wait_announcementsanouncements when we find a target to heal
worried_announcementsannouncements when we are worried

Var Details

afterheal_announcements

announcements after we heal someone

damage_type_healer

What damage type does this bot support. Because the default is brute, if the medkit is brute-oriented there is a slight bonus to healing. set to "all" for it to heal any of the 4 base damage types

emagged_announcements

announcements when we are emagged

heal_amount

How much healing do we do at a time?

heal_threshold

Start healing when they have this much damage in a category

health_analyzer

drop determining variable

idle_lines

announcements when we are idle

linked_techweb

techweb linked to the medbot

medical_mode_flags

Flags Medbots use to decide how they should be acting.

medkit_type

drop determining variable

near_death_announcements

announcements when we are healing someone near death

skin

based off medkit_X skins in aibots.dmi for your selection; X goes here IE medskin_tox means skin var should be "tox"

tipped_announcements

announcements when we are being tipped

tipper

our tipper

untipped_announcements

announcements when we are being untipped

wait_announcements

anouncements when we find a target to heal

worried_announcements

announcements when we are worried