/tg/ Station 13 - Modules - TypesVar Details - Proc Details

ghost

Vars

ghost_facial_hairThe resulting facial hair to be displayed on the ghost
ghost_facial_hair_colorWhat color will this ghost's facial hair be
ghost_facial_hairstyleWhat facial hairstyle will this ghost have
ghost_hairThe resulting hair to be displayed on the ghost
ghost_hair_colorWhat color will this ghost's hair be
ghost_hairstyleWhat hairstyle will this ghost have
random_identityWill this ghost spawn with a randomly generated name and hair?

Procs

give_identityGenerates hair, facial hair, and a random name for ghosts if one is needed.

Var Details

ghost_facial_hair

The resulting facial hair to be displayed on the ghost

ghost_facial_hair_color

What color will this ghost's facial hair be

ghost_facial_hairstyle

What facial hairstyle will this ghost have

ghost_hair

The resulting hair to be displayed on the ghost

ghost_hair_color

What color will this ghost's hair be

ghost_hairstyle

What hairstyle will this ghost have

random_identity

Will this ghost spawn with a randomly generated name and hair?

Proc Details

give_identity

Generates hair, facial hair, and a random name for ghosts if one is needed.

Handles generating the mutable_appearance objects for a ghost's hair/facial hair, as well as assigning a random name if needed. If random_identity is false, it will only create and display the hair as defined by ghost_hairstyle/ghost_facial_hairstyle variables, without changing the name. If random_identity is true, hair/facial/name will all be randomly generated and displayed. When creating a ghost with a custom identity (for away missions, ruins, etc.) be sure random_identity is false.