headslug
Headslugs
Player-controlled slugs that arise from a changeling ability in order to live on in an extremely limited capacity until they can find a suitable corpse to inhabit.
Vars | |
egg_lain | Set to true once we've implanted our egg |
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Procs | |
check_and_implant | Signal Handler proc that runs on every attack and checks to see if this is a valid target for implantation. If so, it implants the egg and starts the countdown to death. |
infect | Simply infects the target corpse with our changeling eggs. This shouldn't fail, because all checks should have been done in check_and_implant() Just to be super-duper safe to the player, we do return TRUE if all goes well and read that value in check_and_implant() to be nice to the player. |
Var Details
egg_lain
Set to true once we've implanted our egg
Proc Details
check_and_implant
Signal Handler proc that runs on every attack and checks to see if this is a valid target for implantation. If so, it implants the egg and starts the countdown to death.
infect
Simply infects the target corpse with our changeling eggs. This shouldn't fail, because all checks should have been done in check_and_implant() Just to be super-duper safe to the player, we do return TRUE if all goes well and read that value in check_and_implant() to be nice to the player.