space_dragon
Advanced stage of the space carp life cycle, spawned as a midround antagonist Can eat corpses to heal, blow people back with its wings, and obviously as a dragon it breathes fire. It can even tear through walls. The midround even version also creates rifts which summon carp, and heals when near them.
Vars | |
buffet | Our wing flap action |
---|---|
chosen_colour | The colour of the space dragon |
devastation_damage_max_percentage | Maximum devastation damage dealt coefficient based on max health |
devastation_damage_min_percentage | Minimum devastation damage dealt coefficient based on max health |
fire_breath | Our fire breath action |
fish_left | The amount of fish (weight) the space dragon has to eat to be sharkified and receive a cheevo for it. |
shark_form | Are currently sharkified or a plain space dragon? |
Procs | |
eat | Succeed in putting something inside us |
eaten_stat_changed | Release consumed mobs if they transition from dead to alive |
on_exploded | We take devastating bomb damage as a random percentage of our maximum health instead of being gibbed |
on_stat_changed | When our stat changes, make sure we are using the correct overlay |
pre_attack | Before we attack something, check if we want to do something else instead |
rename_dragon | Allows the space dragon to pick a funny name |
select_colour | Select scale colour with the colour picker |
try_eat | Try putting something inside us |
Var Details
buffet
Our wing flap action
chosen_colour
The colour of the space dragon
devastation_damage_max_percentage
Maximum devastation damage dealt coefficient based on max health
devastation_damage_min_percentage
Minimum devastation damage dealt coefficient based on max health
fire_breath
Our fire breath action
fish_left
The amount of fish (weight) the space dragon has to eat to be sharkified and receive a cheevo for it.
shark_form
Are currently sharkified or a plain space dragon?
Proc Details
eat
Succeed in putting something inside us
eaten_stat_changed
Release consumed mobs if they transition from dead to alive
on_exploded
We take devastating bomb damage as a random percentage of our maximum health instead of being gibbed
on_stat_changed
When our stat changes, make sure we are using the correct overlay
pre_attack
Before we attack something, check if we want to do something else instead
rename_dragon
Allows the space dragon to pick a funny name
select_colour
Select scale colour with the colour picker
try_eat
Try putting something inside us