grand_rune
Magic rune used in the grand ritual. A wizard sits themselves on this thing and waves their hands for a while shouting silly words. Then something (usually bad) happens.
Vars | |
cheese_sacrificed | How much cheese was sacrificed to the other realm, if any |
---|---|
invoke_time | Time to take per invocation of rune. |
is_in_use | Prevent ritual spam click. |
magic_words | Magic words you say to invoke the ritual |
possible_magic_words | Things you might yell when invoking a rune |
potency | How many prior grand rituals have been completed? |
remains_typepath | What kind of remains this rune leaves behind after completing invokation |
spell_colour | What colour you glow while channeling |
times_invoked | Number of times this rune has been cast |
Procs | |
Initialize | Prepare magic words and hide from silicons |
add_channel_effect | Add special effects for casting a spell, basically you glow and hover in the air. |
announce_rune | I cast Summon Security |
invoke_rune | Actually does the whole invoking thing |
on_invocation_complete | Called when you actually finish the damn thing |
remove_channel_effect | Remove special effects for casting a spell |
summon_round_event | Triggers some form of event somewhere on the station |
tear_reality | Invoking the ritual spawns up to three reality tears based on potency. Each of these has a 50% chance to spawn already expended. |
trigger_side_effects | Applies some local side effects to the area |
Var Details
cheese_sacrificed
How much cheese was sacrificed to the other realm, if any
invoke_time
Time to take per invocation of rune.
is_in_use
Prevent ritual spam click.
magic_words
Magic words you say to invoke the ritual
possible_magic_words
Things you might yell when invoking a rune
potency
How many prior grand rituals have been completed?
remains_typepath
What kind of remains this rune leaves behind after completing invokation
spell_colour
What colour you glow while channeling
times_invoked
Number of times this rune has been cast
Proc Details
Initialize
Prepare magic words and hide from silicons
add_channel_effect
Add special effects for casting a spell, basically you glow and hover in the air.
announce_rune
I cast Summon Security
invoke_rune
Actually does the whole invoking thing
on_invocation_complete
Called when you actually finish the damn thing
remove_channel_effect
Remove special effects for casting a spell
summon_round_event
Triggers some form of event somewhere on the station
tear_reality
Invoking the ritual spawns up to three reality tears based on potency. Each of these has a 50% chance to spawn already expended.
trigger_side_effects
Applies some local side effects to the area