/tg/ Station 13 - Modules - TypesVar Details - Proc Details

venus_human_trap

Handles logic for ghost spawning code, visible object in game is handled by /obj/structure/alien/resin/flower_bud

Vars

flower_budPhysical structure housing the spawner
readyUsed to determine when to notify ghosts

Procs

bear_fruitCalled when the attached flower bud has borne fruit (ie. is ready)

Var Details

flower_bud

Physical structure housing the spawner

ready

Used to determine when to notify ghosts

Proc Details

bear_fruit

Called when the attached flower bud has borne fruit (ie. is ready)