portal
Vars | |
allow_anchored | Do we teleport anchored objects? |
---|---|
force_teleport | Does this portal bypass teleport restrictions? like TRAIT_NO_TELEPORT and NOTELEPORT flags. |
hard_target | For when a portal needs a hard target and isn't to be linked. |
hardlinked | Requires a linked portal at all times. Destroy if there's no linked portal, if there is destroy it when this one is deleted. |
innate_accuracy_penalty | What precision value do we pass to do_teleport (how far from the target destination we will pop out at). |
last_effect | Used to track how often sparks should be output. Might want to turn this into a cooldown. |
linked | A reference to another "linked" destination portal |
mech_sized | Are mechs able to enter this portal? |
sparkless | Does this portal create spark effect when teleporting? |
teleport_channel | What teleport channel does this portal use? |
wibbles | If FALSE, the wibble filter will not be applied to this portal (only a visual effect). |
Var Details
allow_anchored
Do we teleport anchored objects?
force_teleport
Does this portal bypass teleport restrictions? like TRAIT_NO_TELEPORT and NOTELEPORT flags.
hard_target
For when a portal needs a hard target and isn't to be linked.
hardlinked
Requires a linked portal at all times. Destroy if there's no linked portal, if there is destroy it when this one is deleted.
innate_accuracy_penalty
What precision value do we pass to do_teleport (how far from the target destination we will pop out at).
last_effect
Used to track how often sparks should be output. Might want to turn this into a cooldown.
linked
A reference to another "linked" destination portal
mech_sized
Are mechs able to enter this portal?
sparkless
Does this portal create spark effect when teleporting?
teleport_channel
What teleport channel does this portal use?
wibbles
If FALSE, the wibble filter will not be applied to this portal (only a visual effect).