portal  
Vars | |
| allow_anchored | Do we teleport anchored objects? | 
|---|---|
| force_teleport | Does this portal bypass teleport restrictions? like TRAIT_NO_TELEPORT and NOTELEPORT flags. | 
| hard_target | For when a portal needs a hard target and isn't to be linked. | 
| hardlinked | Requires a linked portal at all times. Destroy if there's no linked portal, if there is destroy it when this one is deleted. | 
| innate_accuracy_penalty | What precision value do we pass to do_teleport (how far from the target destination we will pop out at). | 
| last_effect | Used to track how often sparks should be output. Might want to turn this into a cooldown. | 
| linked | A reference to another "linked" destination portal | 
| mech_sized | Are mechs able to enter this portal? | 
| sparkless | Does this portal create spark effect when teleporting? | 
| teleport_channel | What teleport channel does this portal use? | 
| wibbles | If FALSE, the wibble filter will not be applied to this portal (only a visual effect). | 
Var Details
allow_anchored 
Do we teleport anchored objects?
force_teleport 
Does this portal bypass teleport restrictions? like TRAIT_NO_TELEPORT and NOTELEPORT flags.
hard_target  
For when a portal needs a hard target and isn't to be linked.
hardlinked 
Requires a linked portal at all times. Destroy if there's no linked portal, if there is destroy it when this one is deleted.
innate_accuracy_penalty 
What precision value do we pass to do_teleport (how far from the target destination we will pop out at).
last_effect 
Used to track how often sparks should be output. Might want to turn this into a cooldown.
linked  
A reference to another "linked" destination portal
mech_sized 
Are mechs able to enter this portal?
sparkless 
Does this portal create spark effect when teleporting?
teleport_channel 
What teleport channel does this portal use?
wibbles 
If FALSE, the wibble filter will not be applied to this portal (only a visual effect).