weakpoint 
Vars | |
| crack_split_count | How many split off cracks are expected? |
|---|---|
| new_weakpoints | How many children weakpoints will this crack spawn when it propagates? |
| required_strength | The required strength of explosion for a weakpoint to propogate |
| spawns_children | When the crack is finished expanding, will it spawn more cracks? |
Procs | |
| get_crack_chain | Generates a list of turfs from the start location meandering along a randomized set of turns. |
Var Details
crack_split_count 
How many split off cracks are expected?
new_weakpoints 
How many children weakpoints will this crack spawn when it propagates?
required_strength 
The required strength of explosion for a weakpoint to propogate
spawns_children 
When the crack is finished expanding, will it spawn more cracks?
Proc Details
get_crack_chain
Generates a list of turfs from the start location meandering along a randomized set of turns.
- start_location: The turf to begin the chain of turfs from.
- length: How many lengths this chain needs to be.
- add_splits: Should this crack chain apply additional instances of get_crack_chain while recursively cracking even further.
- turfs_to_skip: a typecache of turfs that we block spreading to when getting a chain.