lionhunter
Vars | |
currently_aiming | Whether we're currently aiming this casing at something |
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min_distance | The minimum distance required to gain a damage bonus from aiming |
seconds_per_distance | How many seconds it takes to aim per tile of distance between the target |
Procs | |
check_fire | Checks if we can successfully fire our projectile. |
check_fire_callback | Callback for the do_after within the check_fire proc to see if something will prevent us from firing while aiming |
Var Details
currently_aiming
Whether we're currently aiming this casing at something
min_distance
The minimum distance required to gain a damage bonus from aiming
seconds_per_distance
How many seconds it takes to aim per tile of distance between the target
Proc Details
check_fire
Checks if we can successfully fire our projectile.
check_fire_callback
Callback for the do_after within the check_fire proc to see if something will prevent us from firing while aiming