infra
Vars | |
active_beam | The current active beam datum |
---|---|
beam_pass_flags | Pass flags the beam uses to determine what it can pass through |
buffer_turf | A reference to the turf at the END of our active beam |
hearing_range | The radius of which people can hear triggers |
max_beam_length | The length the beam can go |
on | Whether the beam is beaming |
visible | Whether the beam is visible |
Procs | |
atom_blocks_beam | Checks if the passed movable can block the beam. |
make_beam | Used to refresh the beam in whatever context. |
toggle_on | Toggles the beam on or off. |
toggle_visible | Toggles the visibility of the beam. |
turf_blocks_beam | Checks if the passed turf (or something on it) can block the beam. |
update_visible | Updates the visibility of the beam (if active). |
Var Details
active_beam
The current active beam datum
beam_pass_flags
Pass flags the beam uses to determine what it can pass through
buffer_turf
A reference to the turf at the END of our active beam
hearing_range
The radius of which people can hear triggers
max_beam_length
The length the beam can go
on
Whether the beam is beaming
visible
Whether the beam is visible
Proc Details
atom_blocks_beam
Checks if the passed movable can block the beam.
make_beam
Used to refresh the beam in whatever context.
toggle_on
Toggles the beam on or off.
toggle_visible
Toggles the visibility of the beam.
turf_blocks_beam
Checks if the passed turf (or something on it) can block the beam.
update_visible
Updates the visibility of the beam (if active).