wiremod_gun 
Vars | |
| shooter | The shooter |
|---|---|
| shot | The entity being shot |
| signal | Called when a projectile hits |
Procs | |
| handle_chamber | Called when the shell item processes a new chamber |
| handle_shot | Called when the shell item shoots something |
Var Details
shooter 
The shooter
shot 
The entity being shot
signal 
Called when a projectile hits
Proc Details
handle_chamber
Called when the shell item processes a new chamber
handle_shot
Called when the shell item shoots something