glasses
Vars | |
color_cutoffs | Similar to lighting_cutoff, except it has individual r g and b components in the same 0-100 scale |
---|---|
current | The current hud icons |
forced_glass_color | Whether or not vision coloring is forcing |
glass_colour_type | Colors your vision when worn |
invis_override | Override to allow glasses to set higher than normal see_invis |
lighting_cutoff | A percentage of how much rgb to "max" on the lighting plane This lets us brighten darkness without washing out bright color |
Var Details
color_cutoffs
Similar to lighting_cutoff, except it has individual r g and b components in the same 0-100 scale
current
The current hud icons
forced_glass_color
Whether or not vision coloring is forcing
glass_colour_type
Colors your vision when worn
invis_override
Override to allow glasses to set higher than normal see_invis
lighting_cutoff
A percentage of how much rgb to "max" on the lighting plane This lets us brighten darkness without washing out bright color