reactive
Vars | |
active | Whether the armor will try to react to hits (is it on) |
---|---|
bad_effect | This will be true for 30 seconds after an EMP, it makes the reaction effect dangerous to the user. |
cooldown_message | Message sent when the armor is still on cooldown, but activates. |
emp_message | Message sent when the armor is emp'd. It is not the message for when the emp effect goes off. |
reactivearmor_cooldown | The cooldown itself of the reactive armor for when it can activate again. |
reactivearmor_cooldown_duration | Duration of the cooldown specific to reactive armor for when it can activate again. |
Procs | |
cooldown_activation | A proc for doing cooldown effects (like the sparks on the tesla armor, or the semi-stealth on stealth armor) Called from the suit activating whilst on cooldown. You should be calling ..() |
emp_activation | A proc for doing owner unfriendly reactive armor effects. Called from the suit activating while off cooldown, while the armor is still suffering from the effect of an EMP. Returning TRUE will block the attack that triggered this |
reactive_activation | A proc for doing reactive armor effects. Called from the suit activating while off cooldown, with no emp. Returning TRUE will block the attack that triggered this |
Var Details
active
Whether the armor will try to react to hits (is it on)
bad_effect
This will be true for 30 seconds after an EMP, it makes the reaction effect dangerous to the user.
cooldown_message
Message sent when the armor is still on cooldown, but activates.
emp_message
Message sent when the armor is emp'd. It is not the message for when the emp effect goes off.
reactivearmor_cooldown
The cooldown itself of the reactive armor for when it can activate again.
reactivearmor_cooldown_duration
Duration of the cooldown specific to reactive armor for when it can activate again.
Proc Details
cooldown_activation
A proc for doing cooldown effects (like the sparks on the tesla armor, or the semi-stealth on stealth armor) Called from the suit activating whilst on cooldown. You should be calling ..()
emp_activation
A proc for doing owner unfriendly reactive armor effects. Called from the suit activating while off cooldown, while the armor is still suffering from the effect of an EMP. Returning TRUE will block the attack that triggered this
reactive_activation
A proc for doing reactive armor effects. Called from the suit activating while off cooldown, with no emp. Returning TRUE will block the attack that triggered this