rust 
Vars | |
| hood_object_overlay | Overlay for the hood object |
|---|---|
| listening_turf | Turf we're currently listening to for rust trait gains |
| object_overlay | Overlay for the armor object |
| overlay_id | identifier for the overlay |
| rust_appearance | The mutable that is actually overlayed on the mob |
| rust_grace_period | Grace period timer before the |
| rust_overlay | Atom used to animate our overlay |
| rusted | If our armor is rusted, used to update the sprite |
Procs | |
| register_turf_listener | Keeps our turf rust listener aligned with where the wearer currently stands. |
| update_rust | Updates the icon of our overlay and applies the animation |
Var Details
hood_object_overlay 
Overlay for the hood object
listening_turf 
Turf we're currently listening to for rust trait gains
object_overlay 
Overlay for the armor object
overlay_id 
identifier for the overlay
rust_appearance 
The mutable that is actually overlayed on the mob
rust_grace_period 
Grace period timer before the
rust_overlay 
Atom used to animate our overlay
rusted 
If our armor is rusted, used to update the sprite
Proc Details
register_turf_listener
Keeps our turf rust listener aligned with where the wearer currently stands.
update_rust
Updates the icon of our overlay and applies the animation