The space ninja's katana.
The katana that only space ninja spawns with. Comes with 30 force and throwforce, along with a signature special jaunting system. Upon clicking on a tile when right clicking, the user will teleport to that tile, assuming their target was not dense. The katana has 3 dashes stored at maximum, and upon using the dash, it will return 20 seconds after it was used. It also has a special feature where if it is tossed at a space ninja who owns it (determined by the ninja suit), the ninja will catch the katana instead of being hit by it.
|returnToOwner||Proc called when the katana is recalled to its space ninja.|
Proc called when the katana is recalled to its space ninja.
Proc called when space ninja is hit with its suit's katana or the recall ability is used. Arguments:
- user - To whom the katana is returning to.
- doSpark - whether or not the katana will spark when it returns.
- caught - boolean for whether or not the katana was caught or was teleported back.