/tg/ Station 13 - Modules - TypesVar Details

extinguisher

Vars

chemChem we use for our extinguishing.
cooling_powerSets the cooling_temperature of the water reagent datum inside of the extinguisher when it is refilled.
fire_extinguisher_reagent_sloshing_soundThe sound a fire extinguisher makes when picked up, dropped if there is liquid inside.
last_useCooldown between uses.
max_waterThe max amount of water this extinguisher can hold.
powerMaximum distance launched water will travel.
precisionBy default, turfs picked from a spray are random, set to TRUE to make it always have at least one water effect per row.
refillingCan we refill this at a water tank?
safetyCan we actually fire currently?
sprite_namesomething that should be replaced with base_icon_state
starting_waterDoes the welder extinguisher start with water.
tank_holder_icon_stateIcon state when inside a tank holder.
tanktypesWhat tank we need to refill this.

Var Details

chem

Chem we use for our extinguishing.

cooling_power

Sets the cooling_temperature of the water reagent datum inside of the extinguisher when it is refilled.

fire_extinguisher_reagent_sloshing_sound

The sound a fire extinguisher makes when picked up, dropped if there is liquid inside.

last_use

Cooldown between uses.

max_water

The max amount of water this extinguisher can hold.

power

Maximum distance launched water will travel.

precision

By default, turfs picked from a spray are random, set to TRUE to make it always have at least one water effect per row.

refilling

Can we refill this at a water tank?

safety

Can we actually fire currently?

sprite_name

something that should be replaced with base_icon_state

starting_water

Does the welder extinguisher start with water.

tank_holder_icon_state

Icon state when inside a tank holder.

tanktypes

What tank we need to refill this.