/tg/ Station 13 - Modules - TypesVar Details - Proc Details

fish

Vars

aquarium_vc_colorIf present aquarium visual will be this color
available_in_random_casesShould this fish spawn in random fish cases
breeding_timeoutHow long it takes to produce new fish
dedicated_in_aquarium_icon_stateIf present this icon will be used for in-aquarium visual for the fish instead of icon_state
feeding_frequencyHow often the fish needs to be fed
fillet_typeFish autogenerated from this behaviour will be processable into this
foodWhat type of reagent this fish needs to be fed.
healthCurrent fish health. Dies at 0.
last_breedingLast time new fish was created
last_feedingTime of last feedeing
random_case_rarityHow rare this fish is in the random cases
required_fluid_typeRequired fluid type for this fish to live.
required_temperature_maxMaximum possible temperature for the fish to live.
required_temperature_minRequired minimum temperature for the fish to live.
show_in_catalogShould this fish type show in fish catalog
source_heightOriginal height of aquarium visual icon - used to calculate scaledown factor
source_widthOriginal width of aquarium visual icon - used to calculate scaledown factor
sprite_heightResulting height of aquarium visual icon - default size of "fish_greyscale" state
sprite_widthResulting width of aquarium visual icon - default size of "fish_greyscale" state
stable_populationWon't breed more than this amount in single aquarium.
statusFish status

Procs

attack_reactionOur aquarium is hit with stuff
on_temp_animationRefreshes flopping animation after temporary animation finishes
proper_environmentChecks if our current environment lets us live.
start_floppingStarts flopping animation
stop_floppingStops flopping animation

Var Details

aquarium_vc_color

If present aquarium visual will be this color

available_in_random_cases

Should this fish spawn in random fish cases

breeding_timeout

How long it takes to produce new fish

dedicated_in_aquarium_icon_state

If present this icon will be used for in-aquarium visual for the fish instead of icon_state

feeding_frequency

How often the fish needs to be fed

fillet_type

Fish autogenerated from this behaviour will be processable into this

food

What type of reagent this fish needs to be fed.

health

Current fish health. Dies at 0.

last_breeding

Last time new fish was created

last_feeding

Time of last feedeing

random_case_rarity

How rare this fish is in the random cases

required_fluid_type

Required fluid type for this fish to live.

required_temperature_max

Maximum possible temperature for the fish to live.

required_temperature_min

Required minimum temperature for the fish to live.

show_in_catalog

Should this fish type show in fish catalog

source_height

Original height of aquarium visual icon - used to calculate scaledown factor

source_width

Original width of aquarium visual icon - used to calculate scaledown factor

sprite_height

Resulting height of aquarium visual icon - default size of "fish_greyscale" state

sprite_width

Resulting width of aquarium visual icon - default size of "fish_greyscale" state

stable_population

Won't breed more than this amount in single aquarium.

status

Fish status

Proc Details

attack_reaction

Our aquarium is hit with stuff

on_temp_animation

Refreshes flopping animation after temporary animation finishes

proper_environment

Checks if our current environment lets us live.

start_flopping

Starts flopping animation

stop_flopping

Stops flopping animation