simple
Vars | |
emotion | The analyzer's current emotion. Affects the sprite overlays and if it's going to prick you for being greedy or not. |
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encouragements | Encouragements to play when attack_selfing |
next_encouragement | Cooldown for when the analyzer will allow you to ask it for encouragement. Don't get greedy! |
patience | How often one can ask for encouragement |
scan_for_what | What do we scan for, only used in descriptions |
Procs | |
show_emotion | Sets a new emotion display on the scanner, and resets back to neutral in a moment |
Var Details
emotion
The analyzer's current emotion. Affects the sprite overlays and if it's going to prick you for being greedy or not.
encouragements
Encouragements to play when attack_selfing
next_encouragement
Cooldown for when the analyzer will allow you to ask it for encouragement. Don't get greedy!
patience
How often one can ask for encouragement
scan_for_what
What do we scan for, only used in descriptions
Proc Details
show_emotion
Sets a new emotion display on the scanner, and resets back to neutral in a moment