machine_remote
Vars | |
bug_appearance | The appearance put onto machines being actively controlled. |
---|---|
controlling_machine_or_bot | The machine that's currently being controlled. |
moving_bug | Direct reference to the moving bug effect that moves towards machines we direct it at. |
timeout_time | If we're unable to be used, this is how long we have left to wait. |
Procs | |
on_machine_emp | Called when the machine we're controlling is EMP, removing our control from it. |
remove_old_machine | Removes the machine being controlled as the current machine, taking its signals and overlays with it. |
set_controlled_machine | Sets a controlled machine to a new machine, if possible. Checks if AIs can even control it. |
Var Details
bug_appearance
The appearance put onto machines being actively controlled.
controlling_machine_or_bot
The machine that's currently being controlled.
moving_bug
Direct reference to the moving bug effect that moves towards machines we direct it at.
timeout_time
If we're unable to be used, this is how long we have left to wait.
Proc Details
on_machine_emp
Called when the machine we're controlling is EMP, removing our control from it.
remove_old_machine
Removes the machine being controlled as the current machine, taking its signals and overlays with it.
set_controlled_machine
Sets a controlled machine to a new machine, if possible. Checks if AIs can even control it.