dagger 
Vars | |
boomerang_component | Reference to a boomerang component we add when a non-cultist throws us. |
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Procs | |
on_impact_zone | Called when the dagger is impacting someone, we cancel if the person hit isn't the person who threw us, if we're boomeranging. |
Var Details
boomerang_component 
Reference to a boomerang component we add when a non-cultist throws us.
Proc Details
on_impact_zone
Called when the dagger is impacting someone, we cancel if the person hit isn't the person who threw us, if we're boomeranging.