energy
Vars | |
active_force | Force while active. |
---|---|
active_heat | The heat given off when active. |
active_hitsound | Hitsound played attacking while active. |
active_sharpness | Sharpness while active. |
active_throwforce | Throwforce while active. |
active_w_class | Weight class while active. |
sword_color_icon | The color of this energy based sword, for use in editing the icon_state. |
Procs | |
on_transform | Signal proc for COMSIG_TRANSFORMING_ON_TRANSFORM. |
Var Details
active_force
Force while active.
active_heat
The heat given off when active.
active_hitsound
Hitsound played attacking while active.
active_sharpness
Sharpness while active.
active_throwforce
Throwforce while active.
active_w_class
Weight class while active.
sword_color_icon
The color of this energy based sword, for use in editing the icon_state.
Proc Details
on_transform
Signal proc for COMSIG_TRANSFORMING_ON_TRANSFORM.
Updates some of the stuff the transforming comp doesn't, such as heat and embedding.
Also gives feedback to the user and activates or deactives the glow.