active_sonar
Active Sonar - Displays a hud circle on the turf of any living creatures in the given radius
Vars | |
keyed_creatures | A keyed list of all creatures |
---|---|
radar_slices | How many slices we make 360 |
scan_cooldown | Time between us displaying radial scans |
scan_cooldown_time | Time between us displaying radial scans |
scanned_slice | The current slice we're going to scan |
sorted_creatures | A list of all creatures in range sorted by angle. |
Procs | |
detect_living_creatures | Detects all living creatures within world.view, and returns the amount. |
sort_all_creatures | Swaps all creatures when mod.wearer moves |
sort_creature_angle | Swaps around where a creature is, when they move or when they're first detected |
Var Details
keyed_creatures
A keyed list of all creatures
radar_slices
How many slices we make 360
scan_cooldown
Time between us displaying radial scans
scan_cooldown_time
Time between us displaying radial scans
scanned_slice
The current slice we're going to scan
sorted_creatures
A list of all creatures in range sorted by angle.
Proc Details
detect_living_creatures
Detects all living creatures within world.view, and returns the amount.
sort_all_creatures
Swaps all creatures when mod.wearer moves
sort_creature_angle
Swaps around where a creature is, when they move or when they're first detected