/tg/ Station 13 - Modules - TypesVar Details - Proc Details

modular_computer

Vars

all_componentsList of "connection ports" in this computer and the components with which they are plugged
allow_chunkyAllow people with chunky fingers to use?
comp_light_colorThe built-in light's color, editable by players.
comp_light_luminosityHow far the computer's light can reach, is not editable by players.
expansion_baysLazy List of extra hardware slots that can be used modularly.
hardware_flagThe type of device this computer is, as a flag
idle_threadshonk honk honk honk honk honkh onk honkhnoohnk
inserted_paiStored pAI in the computer
looping_soundWhether or not this modular computer uses the looping sound
max_baysNumber of total expansion bays this computer has available.
max_idle_programsAmount of programs that can be ran at once
max_paperThe max amount of paper that can be held at once.
soundloopLooping sound for when the computer is on
stored_paperThe amount of paper currently stored in the PDA

Procs

alert_callDisplays notification text alongside a soundbeep when requested to by a program.
check_power_overrideUsed by subtypes for special cases for power usage, returns TRUE if it should stop the use_power chain.
find_hardware_by_nameChecks all hardware pieces to determine if name matches, if yes, returns the hardware piece, otherwise returns null
forget_componentThis isn't the "uninstall fully" proc, it just makes the computer lose all its references to the component
install_componentInstalls component.
play_pingPlays a ping sound.
set_flashlight_colorSets the computer's light color, if it has a light.
toggle_flashlightToggles the computer's flashlight, if it has one.
uninstall_componentUninstalls component.
wipe_programWipes the computer's current program. Doesn't handle any of the niceties around doing this

Var Details

all_components

List of "connection ports" in this computer and the components with which they are plugged

allow_chunky

Allow people with chunky fingers to use?

comp_light_color

The built-in light's color, editable by players.

comp_light_luminosity

How far the computer's light can reach, is not editable by players.

expansion_bays

Lazy List of extra hardware slots that can be used modularly.

hardware_flag

The type of device this computer is, as a flag

idle_threads

honk honk honk honk honk honkh onk honkhnoohnk

inserted_pai

Stored pAI in the computer

looping_sound

Whether or not this modular computer uses the looping sound

max_bays

Number of total expansion bays this computer has available.

max_idle_programs

Amount of programs that can be ran at once

max_paper

The max amount of paper that can be held at once.

soundloop

Looping sound for when the computer is on

stored_paper

The amount of paper currently stored in the PDA

Proc Details

alert_call

Displays notification text alongside a soundbeep when requested to by a program.

After checking that the requesting program is allowed to send an alert, creates a visible message of the requested text alongside a soundbeep. This proc adds text to indicate that the message is coming from this device and the program on it, so the supplied text should be the exact message and ending punctuation.

Arguments: The program calling this proc. The message that the program wishes to display.

check_power_override

Used by subtypes for special cases for power usage, returns TRUE if it should stop the use_power chain.

find_hardware_by_name

Checks all hardware pieces to determine if name matches, if yes, returns the hardware piece, otherwise returns null

forget_component

This isn't the "uninstall fully" proc, it just makes the computer lose all its references to the component

install_component

Installs component.

play_ping

Plays a ping sound.

Timers runtime if you try to make them call playsound. Yep.

set_flashlight_color

Sets the computer's light color, if it has a light.

Called from ui_act(), this proc takes a color string and applies it. It is separated from ui_act() to be overwritten as needed. Arguments:

toggle_flashlight

Toggles the computer's flashlight, if it has one.

Called from ui_act(), does as the name implies. It is separated from ui_act() to be overwritten as needed.

uninstall_component

Uninstalls component.

wipe_program

Wipes the computer's current program. Doesn't handle any of the niceties around doing this