heart
Vars | |
beat | is this mob having a heatbeat sound played? if so, which? |
---|---|
beating | Whether the heart is currently beating. Do not set this directly. Use Restart() and Stop() instead. |
operated | whether the heart's been operated on to fix some of its damages |
Procs | |
is_beating | Checks if the heart is beating. Can be overridden to add more conditions for more complex hearts. |
Var Details
beat
is this mob having a heatbeat sound played? if so, which?
beating
Whether the heart is currently beating. Do not set this directly. Use Restart() and Stop() instead.
operated
whether the heart's been operated on to fix some of its damages
Proc Details
is_beating
Checks if the heart is beating. Can be overridden to add more conditions for more complex hearts.