anomalock
Vars | |
core | The core item the organ runs off. |
---|---|
core_removable | If the core is removable once socketed. |
lightning_overlay | The lightning effect on our mob when the implant is active |
lightning_timer | how long the lightning lasts |
prebuilt | If this one starts with a core in. |
required_anomaly | Accepted types of anomaly cores. |
survival_cooldown_time | Cooldown for the activation of the organ |
Procs | |
activate_survival | Does a few things to try to help you live whatever you may be going through |
get_held_mob | Returns the mob we are implanted in so that the electricity effect doesn't runtime |
notify_cooldown | Alerts our owner that the organ is ready to do its thing again |
Var Details
core
The core item the organ runs off.
core_removable
If the core is removable once socketed.
lightning_overlay
The lightning effect on our mob when the implant is active
lightning_timer
how long the lightning lasts
prebuilt
If this one starts with a core in.
required_anomaly
Accepted types of anomaly cores.
survival_cooldown_time
Cooldown for the activation of the organ
Proc Details
activate_survival
Does a few things to try to help you live whatever you may be going through
get_held_mob
Returns the mob we are implanted in so that the electricity effect doesn't runtime
notify_cooldown
Alerts our owner that the organ is ready to do its thing again