pillow
Vars | |
bricked | if we have a brick inside us |
---|---|
hit_sound | for alternating between hard hitting sound vs soft hitting sound |
last_fighter | whoever last use this pillow |
pillow_trophy | pillow tag is attached to it |
tag_desc | change the description based on the pillow tag |
variation | for selecting the various sprite variation, defaults to the blank white pillow |
Procs | |
become_bricked | Puts a brick inside the pillow, increasing its damage |
smothering | Smothers the victim while the do_after succeeds and the victim is laying down or being strangled |
Var Details
bricked
if we have a brick inside us
hit_sound
for alternating between hard hitting sound vs soft hitting sound
last_fighter
whoever last use this pillow
pillow_trophy
pillow tag is attached to it
tag_desc
change the description based on the pillow tag
variation
for selecting the various sprite variation, defaults to the blank white pillow
Proc Details
become_bricked
Puts a brick inside the pillow, increasing its damage
smothering
Smothers the victim while the do_after succeeds and the victim is laying down or being strangled