soda_cans 
Vars | |
| fizziness | If the can hasn't been opened yet, this is the measure of how fizzed up it is from being shaken or thrown around. When opened, this is rolled as a percentage chance to burst |
|---|---|
| fuse_color | Color of our fuse, if any |
| fuse_timer | Timer for our explosion |
| tape_color | Have we been sealed with tape? And if so, what color is it? |
Procs | |
| burst_soda | Burst the soda open on someone. Fun! Opens and empties the soda can, but does not crush it. |
Var Details
fizziness 
If the can hasn't been opened yet, this is the measure of how fizzed up it is from being shaken or thrown around. When opened, this is rolled as a percentage chance to burst
fuse_color 
Color of our fuse, if any
fuse_timer 
Timer for our explosion
tape_color 
Have we been sealed with tape? And if so, what color is it?
Proc Details
burst_soda
Burst the soda open on someone. Fun! Opens and empties the soda can, but does not crush it.
Arguments:
- target - Who's getting covered in soda
- hide_message - Stops the generic fizzing message, so you can do your own