Handcuffs
Stuff that makes humans unable to use hands
Clicking people with those will cause an attempt at handcuffing them to occur
Vars | |
cuffsound | Sound that plays when starting to put handcuffs on someone |
---|---|
cuffsuccesssound | Sound that plays when restrain is successful |
handcuff_time | How long it takes to handcuff someone |
handcuff_time_mod | Multiplier for handcuff time |
restraint_strength | How strong the cuffs are. Weak cuffs can be broken with wirecutters or boxcutters. |
trashtype | If set, handcuffs will be destroyed on application and leave behind whatever this is set to. |
Procs | |
apply_cuffs | When called, this instantly puts handcuffs on someone (if actually possible) |
attempt_to_cuff | Handles all of the checks and application in a typical situation where someone attacks a carbon victim with the handcuff item. |
Var Details
cuffsound
Sound that plays when starting to put handcuffs on someone
cuffsuccesssound
Sound that plays when restrain is successful
handcuff_time
How long it takes to handcuff someone
handcuff_time_mod
Multiplier for handcuff time
restraint_strength
How strong the cuffs are. Weak cuffs can be broken with wirecutters or boxcutters.
trashtype
If set, handcuffs will be destroyed on application and leave behind whatever this is set to.
Proc Details
apply_cuffs
When called, this instantly puts handcuffs on someone (if actually possible)
Arguments:
- mob/living/carbon/target - Who is being handcuffed
- mob/user - Who or what is doing the handcuffing
- dispense - True if the cuffing should create a new item instead of using putting src on the mob, false otherwise. False by default.
attempt_to_cuff
Handles all of the checks and application in a typical situation where someone attacks a carbon victim with the handcuff item.