Handcuffs 
Stuff that makes humans unable to use hands
Clicking people with those will cause an attempt at handcuffing them to occur
Vars | |
cuffsound | Sound that plays when starting to put handcuffs on someone |
---|---|
cuffsuccesssound | Sound that plays when restrain is successful |
handcuff_time | How long it takes to handcuff someone |
restraint_strength | How strong the cuffs are. Weak cuffs can be broken with wirecutters or boxcutters. |
used | Is this pair of cuff being actually used? |
Procs | |
apply_cuffs | When called, this instantly puts handcuffs on someone (if actually possible) |
attempt_to_cuff | Handles all of the checks and application in a typical situation where someone attacks a carbon victim with the handcuff item. |
get_handcuff_time | Return the amount of time the user would spend cuffing someone or something |
Var Details
cuffsound 
Sound that plays when starting to put handcuffs on someone
cuffsuccesssound 
Sound that plays when restrain is successful
handcuff_time 
How long it takes to handcuff someone
restraint_strength 
How strong the cuffs are. Weak cuffs can be broken with wirecutters or boxcutters.
used 
Is this pair of cuff being actually used?
Proc Details
apply_cuffs
When called, this instantly puts handcuffs on someone (if actually possible)
Arguments:
- mob/living/carbon/target - Who is being handcuffed
- mob/user - Who or what is doing the handcuffing
- dispense - True if the cuffing should create a new item instead of using putting src on the mob, false otherwise. False by default.
attempt_to_cuff
Handles all of the checks and application in a typical situation where someone attacks a carbon victim with the handcuff item.
get_handcuff_time
Return the amount of time the user would spend cuffing someone or something