sticker 
What stickers can do?
- They can be attached to any object.
- They inherit cursor position when attached.
- They are unclickable by mouse, I suppose?
- They can be washed off.
- They can be burnt off.
- They can be attached to the object they collided with.
- They play "attack" animation when attached.
Vars | |
| examine_text | Text added to the atom's examine when stickered. |
|---|---|
| exclude_from_random | This sticker won't be generated inside random sticker packs. |
| icon_states | list or null, contains possible alternate icon_states. |
Procs | |
| attempt_attach | Attempts to attach sticker to an object. Returns FALSE if atom has more than
MAX_STICKER_COUNT stickers, TRUE otherwise. If no px or py were passed
picks random coordinates based on a target's icon. |
Var Details
examine_text 
Text added to the atom's examine when stickered.
exclude_from_random 
This sticker won't be generated inside random sticker packs.
icon_states 
list or null, contains possible alternate icon_states.
Proc Details
attempt_attach
Attempts to attach sticker to an object. Returns FALSE if atom has more than
MAX_STICKER_COUNT stickers, TRUE otherwise. If no px or py were passed
picks random coordinates based on a target's icon.