xenobio 
Vars | |
connected_recycler | The recycler connected to the camera console |
---|---|
current_potion | The single slime potion stored inside the console |
max_slimes | The maximum amount of slimes that fit in the machine |
monkeys | The amount of monkey cubes inside the machine |
stored_slimes | The slimes stored inside the console |
xeno_hud | The HUD for this console |
Procs | |
XenoMonkeyClickCtrl | Picks up a dead monkey for recycling |
XenoSlimeClickAlt | Feeds a stored potion to a slime |
XenoSlimeClickCtrl | Scans the target slime |
XenoSlimeClickShift | Picks up a slime, and places them in the internal storage |
XenoTurfClickCtrl | Places a monkey from the internal storage |
XenoTurfClickShift | Places all slimes from the internal storage |
feed_slime | Places one monkey, if possible |
handle_shatter_sound | The sound that plays when a potion shatters. Easier to call w/ addtimer() |
handle_xeno_sounds | Plays the sound in the given location. Easier to call w/ addtimer() |
monkey_recycle | Recycles the target monkey |
slime_pickup | Places every slime not controlled by a player into the internal storage, respecting its limits Returns TRUE to signal it hitting the limit, in case its being called from a loop and we want it to stop |
slime_place | Places every slime in storage on target turf |
spit_atom | Shoots the target atom out of the tube. Used for anything that isn't a mob (I.e. potions) |
spit_out | Shoots the target mob(s) out of the console |
suck_up | Sucks the target mob up into the console |
Var Details
connected_recycler 
The recycler connected to the camera console
current_potion 
The single slime potion stored inside the console
max_slimes 
The maximum amount of slimes that fit in the machine
monkeys 
The amount of monkey cubes inside the machine
stored_slimes 
The slimes stored inside the console
xeno_hud 
The HUD for this console
Proc Details
XenoMonkeyClickCtrl
Picks up a dead monkey for recycling
XenoSlimeClickAlt
Feeds a stored potion to a slime
XenoSlimeClickCtrl
Scans the target slime
XenoSlimeClickShift
Picks up a slime, and places them in the internal storage
XenoTurfClickCtrl
Places a monkey from the internal storage
XenoTurfClickShift
Places all slimes from the internal storage
feed_slime
Places one monkey, if possible
handle_shatter_sound
The sound that plays when a potion shatters. Easier to call w/ addtimer()
handle_xeno_sounds
Plays the sound in the given location. Easier to call w/ addtimer()
monkey_recycle
Recycles the target monkey
slime_pickup
Places every slime not controlled by a player into the internal storage, respecting its limits Returns TRUE to signal it hitting the limit, in case its being called from a loop and we want it to stop
slime_place
Places every slime in storage on target turf
spit_atom
Shoots the target atom out of the tube. Used for anything that isn't a mob (I.e. potions)
spit_out
Shoots the target mob(s) out of the console
suck_up
Sucks the target mob up into the console