slot_machine
Vars | |
icons | Icons that can be displayed by the slot machine. |
---|---|
Procs | |
can_spin | Check if the machine can be spun |
check_jackpot | Checks for a jackpot (5 matching icons in the middle row) with the given icon name |
dispense | Dispense the given amount. If machine is set to use coins, will use the specified coin type. If throwit and target are set, will launch the payment at the target |
get_lines | Finds the largest number of consecutive matching icons in a row |
give_money | Give the specified amount of money. If the amount is greater than the amount of prize money available, add the difference as balance |
give_payout | Pay out the specified amount in either coins or holochips |
give_prizes | Checks if any prizes have been won, and pays them out |
randomize_reels | Randomize the states of all reels |
toggle_reel_spin | Sets the spinning states of all reels to value, with a delay between them |
toggle_reel_spin_sync | Same as toggle_reel_spin, but without the delay and runs synchronously |
Var Details
icons
Icons that can be displayed by the slot machine.
Proc Details
can_spin
Check if the machine can be spun
check_jackpot
Checks for a jackpot (5 matching icons in the middle row) with the given icon name
dispense
Dispense the given amount. If machine is set to use coins, will use the specified coin type. If throwit and target are set, will launch the payment at the target
get_lines
Finds the largest number of consecutive matching icons in a row
give_money
Give the specified amount of money. If the amount is greater than the amount of prize money available, add the difference as balance
give_payout
Pay out the specified amount in either coins or holochips
give_prizes
Checks if any prizes have been won, and pays them out
randomize_reels
Randomize the states of all reels
toggle_reel_spin
Sets the spinning states of all reels to value, with a delay between them
toggle_reel_spin_sync
Same as toggle_reel_spin, but without the delay and runs synchronously