puzzle
Vars | |
open_message | Message that occurs when the door is opened |
---|---|
puzzle_id | Make sure that the puzzle has the same puzzle_id as the keycard door! (If this is null, queuelinks dont happen!) |
uses_queuelinks | do we use queue_links? |
Var Details
open_message
Message that occurs when the door is opened
puzzle_id
Make sure that the puzzle has the same puzzle_id as the keycard door! (If this is null, queuelinks dont happen!)
uses_queuelinks
do we use queue_links?