light

Vars | |
base_state | base description and icon_state |
---|---|
brightness | Luminosity when on, also used in power calculation |
bulb_colour | Default colour of the light. |
bulb_emergency_colour | Colour of the light when major emergency mode is on |
bulb_low_power_brightness_mul | Multiplier for this light's base brightness in low power power mode |
bulb_low_power_colour | Determines the colour of the light while it's in low power mode |
bulb_low_power_pow_min | The minimum value for the light's power in low power mode |
bulb_low_power_pow_mul | The multiplier for determining the light's power in low power mode |
bulb_major_emergency_brightness_mul | Multiplier for this light's base brightness during a cascade |
bulb_power | Basically the alpha of the emitted light source |
cell | Cell reference |
fitting | String of the light type, used in descriptions and in examine |
flickering | Should we flicker? |
light_type | The type of light item |
low_power_mode | If true, the light is in low power mode |
major_emergency | If true, overrides lights to use emergency lighting |
nightshift_allowed | Set to FALSE to never let this light get switched to night mode. |
nightshift_brightness | Brightness of the nightshift light |
nightshift_enabled | Currently in night shift mode? |
nightshift_light_color | Basecolor of the nightshift light |
nightshift_light_power | Alpha of the nightshift light |
no_low_power | If true, this light cannot ever be in low power mode |
on | Is the light on? |
overlay_icon | What overlay the light should use |
power_consumption_rate | Power usage - W per unit of luminosity |
rigged | True if rigged to explode |
start_with_cell | If true, this fixture generates a very weak cell at roundstart |
static_power_used | Amount of power used |
status | LIGHT_OK, _EMPTY, _BURNED or _BROKEN |
switchcount | Count of number of times switched on/off, this is used to calculate the probability the light burns out |
Var Details
base_state

base description and icon_state
brightness

Luminosity when on, also used in power calculation
bulb_colour

Default colour of the light.
bulb_emergency_colour

Colour of the light when major emergency mode is on
bulb_low_power_brightness_mul

Multiplier for this light's base brightness in low power power mode
bulb_low_power_colour

Determines the colour of the light while it's in low power mode
bulb_low_power_pow_min

The minimum value for the light's power in low power mode
bulb_low_power_pow_mul

The multiplier for determining the light's power in low power mode
bulb_major_emergency_brightness_mul

Multiplier for this light's base brightness during a cascade
bulb_power

Basically the alpha of the emitted light source
cell

Cell reference
fitting

String of the light type, used in descriptions and in examine
flickering

Should we flicker?
light_type

The type of light item
low_power_mode

If true, the light is in low power mode
major_emergency

If true, overrides lights to use emergency lighting
nightshift_allowed

Set to FALSE to never let this light get switched to night mode.
nightshift_brightness

Brightness of the nightshift light
nightshift_enabled

Currently in night shift mode?
nightshift_light_color

Basecolor of the nightshift light
nightshift_light_power

Alpha of the nightshift light
no_low_power

If true, this light cannot ever be in low power mode
on

Is the light on?
overlay_icon

What overlay the light should use
power_consumption_rate

Power usage - W per unit of luminosity
rigged

True if rigged to explode
start_with_cell

If true, this fixture generates a very weak cell at roundstart
static_power_used

Amount of power used
status

LIGHT_OK, _EMPTY, _BURNED or _BROKEN
switchcount

Count of number of times switched on/off, this is used to calculate the probability the light burns out