scanner_gate 
Vars | |
all_disease_thresholds | All disease severity thresholds available to the scanner |
---|---|
all_modes | All scan modes available to the scanner |
available_species | List of species that can be scanned by the gate. Supports adding more species' IDs during in-game. |
base_false_beep | Base false positive/negative chance |
detect_nutrition | If scanning for nutrition, what level of nutrition will trigger the scanner? |
detect_species_id | If scanning for a specific species, what species is it looking for? |
disease_threshold | Is searching for a disease, what severity is enough to trigger the gate? |
ignore_signals | Does the scanner ignore light_pass and light_fail for sending signals? |
light_fail | Will the assembly on the pass wire activate if the scanner resolves red (fail) on crossing? |
light_pass | Will the assembly on the pass wire activate if the scanner resolves green (Pass) on crossing? |
locked | Bool to check if the scanner's controls are locked by an ID. |
minus_false_beep | Modifier to the chance of scanner being false positive/negative |
nutrition_modes | All nutrition levels available to the scanner |
reverse | Flips all scan results for inverse scanning. Signals if scan returns false. |
scangate_mode | Which setting is the scanner checking for? See defines in scanner_gate.dm for the list. |
scanline | Overlay object we're using for scanlines |
Var Details
all_disease_thresholds 
All disease severity thresholds available to the scanner
all_modes 
All scan modes available to the scanner
available_species 
List of species that can be scanned by the gate. Supports adding more species' IDs during in-game.
base_false_beep 
Base false positive/negative chance
detect_nutrition 
If scanning for nutrition, what level of nutrition will trigger the scanner?
detect_species_id 
If scanning for a specific species, what species is it looking for?
disease_threshold 
Is searching for a disease, what severity is enough to trigger the gate?
ignore_signals 
Does the scanner ignore light_pass and light_fail for sending signals?
light_fail 
Will the assembly on the pass wire activate if the scanner resolves red (fail) on crossing?
light_pass 
Will the assembly on the pass wire activate if the scanner resolves green (Pass) on crossing?
locked 
Bool to check if the scanner's controls are locked by an ID.
minus_false_beep 
Modifier to the chance of scanner being false positive/negative
nutrition_modes 
All nutrition levels available to the scanner
reverse 
Flips all scan results for inverse scanning. Signals if scan returns false.
scangate_mode 
Which setting is the scanner checking for? See defines in scanner_gate.dm for the list.
scanline 
Overlay object we're using for scanlines