crystal_portal

Vars | |
a_signal | Link to the signaler object for signaling uses |
---|---|
closed | This var check if the portal has been closed by a player with a neutralizer |
faction | Affiliation to a faction, used to stop mobs from destroying their portals (unused for now) |
max_mobs | Max amount of mobs that a portal can spawn in any given time |
mob_types | Type of mob that the portal will spawn, if more than one type in the list will choose randomly |
spawn_text | Fluff text for each mob spawned |
spawn_time | Spawn time between each mobs |
spawner_type | Spawner component |
Var Details
a_signal

Link to the signaler object for signaling uses
closed

This var check if the portal has been closed by a player with a neutralizer
faction

Affiliation to a faction, used to stop mobs from destroying their portals (unused for now)
max_mobs

Max amount of mobs that a portal can spawn in any given time
mob_types

Type of mob that the portal will spawn, if more than one type in the list will choose randomly
spawn_text

Fluff text for each mob spawned
spawn_time

Spawn time between each mobs
spawner_type

Spawner component