fireaxecabinet 
Vars | |
| held_item | The item we're holding. |
|---|---|
| item_overlay | Overlay we get when the item is inside us. |
| item_path | The path of the item we spawn and can hold. |
| locked | Do we need to be unlocked to be opened. |
| open | Are we opened, can someone take the held item out. |
| populate_contents | Whether we should populate our own contents on Initialize() |
| unlocking_tool_behavior | The tool behavior necessary to unlock the cabinet |
Var Details
held_item 
The item we're holding.
item_overlay 
Overlay we get when the item is inside us.
item_path 
The path of the item we spawn and can hold.
locked 
Do we need to be unlocked to be opened.
open 
Are we opened, can someone take the held item out.
populate_contents 
Whether we should populate our own contents on Initialize()
unlocking_tool_behavior 
The tool behavior necessary to unlock the cabinet