puzzle_blockade
blockades destroy themselves if they receive COMSIG_GLOB_PUZZLE_COMPLETED with their ID
Vars | |
id | if we receive a puzzle signal with this id we get destroyed |
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Var Details
id
if we receive a puzzle signal with this id we get destroyed
blockades destroy themselves if they receive COMSIG_GLOB_PUZZLE_COMPLETED with their ID
Vars | |
id | if we receive a puzzle signal with this id we get destroyed |
---|
if we receive a puzzle signal with this id we get destroyed