stickyweb 
Vars | |
| has_frill | Do we need to offset this based on a sprite frill? |
|---|---|
| projectile_stuck_chance | Chance that a bullet will hit this instead of flying through it |
| sealed | Whether or not the web is a sealed web |
| stuck_chance | Chance that someone will get stuck when trying to cross this tile |
Procs | |
| stuck_react | Drains stamina and shows feedback when you get stuck moving thru a web |
Var Details
has_frill 
Do we need to offset this based on a sprite frill?
projectile_stuck_chance 
Chance that a bullet will hit this instead of flying through it
sealed 
Whether or not the web is a sealed web
stuck_chance 
Chance that someone will get stuck when trying to cross this tile
Proc Details
stuck_react
Drains stamina and shows feedback when you get stuck moving thru a web