tram
Vars | |
bash_sound | Sound when hit with combat mode |
---|---|
break_sound | Sound when it breaks |
girder_type | Type of girder made when deconstructed |
knock_sound | Sound when hit without combat mode |
mineral | Mineral to return when deconstructed |
mineral_amount | Amount of mineral to return when deconstructed |
state | What state of de/construction it's in |
tram_wall_type | Type of structure made out of girder |
Var Details
bash_sound
Sound when hit with combat mode
break_sound
Sound when it breaks
girder_type
Type of girder made when deconstructed
knock_sound
Sound when hit without combat mode
mineral
Mineral to return when deconstructed
mineral_amount
Amount of mineral to return when deconstructed
state
What state of de/construction it's in
tram_wall_type
Type of structure made out of girder