/tg/ Station 13 - Modules - TypesVar Details - Proc Details

window

Vars

added_leaningIf we added a leaning component to ourselves
bloodiedIf some inconsiderate jerk has had their blood spilled on this window, thus making it cleanable
dramatically_disappearingWhether or not we're disappearing but dramatically
glass_material_datumDatum that the shard and debris type is pulled from for when the glass is broken.

Procs

spawn_debrisSpawns shard and debris decal based on the glass_material_datum, spawns rods if window is reinforned and number of shards/rods is determined by the window being fulltile or not.

Var Details

added_leaning

If we added a leaning component to ourselves

bloodied

If some inconsiderate jerk has had their blood spilled on this window, thus making it cleanable

dramatically_disappearing

Whether or not we're disappearing but dramatically

glass_material_datum

Datum that the shard and debris type is pulled from for when the glass is broken.

Proc Details

spawn_debris

Spawns shard and debris decal based on the glass_material_datum, spawns rods if window is reinforned and number of shards/rods is determined by the window being fulltile or not.