vehicle

Vars | |
canmove | Whether the vehicle os currently able to move |
---|---|
inserted_key | The inserted key, needed on some vehicles to start the engine |
key_type | If the driver needs a certain item in hand (or inserted, for vehicles) to drive this. For vehicles, this must be duplicated on their riding component subtype /datum/component/riding/var/keytype variable because only a few specific checks are handled here with this var, and the majority of it is on the riding component Eventually the remaining checks should be moved to the component and this var removed. |
max_drivers | Maximum amount of drivers |
max_occupants | Maximum amount of passengers plus drivers |
trailer | This vehicle will follow us when we move (like atrailer duh) |
Var Details
canmove

Whether the vehicle os currently able to move
inserted_key

The inserted key, needed on some vehicles to start the engine
key_type

If the driver needs a certain item in hand (or inserted, for vehicles) to drive this. For vehicles, this must be duplicated on their riding component subtype /datum/component/riding/var/keytype variable because only a few specific checks are handled here with this var, and the majority of it is on the riding component Eventually the remaining checks should be moved to the component and this var removed.
max_drivers

Maximum amount of drivers
max_occupants

Maximum amount of passengers plus drivers
trailer

This vehicle will follow us when we move (like atrailer duh)