wheelchair
Vars | |
bell_attached | Bell attached to the wheelchair, if we have one. |
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delay_multiplier | Run speed delay is multiplied with this for vehicle move delay. |
foldabletype | Determines the typepath of what the object folds into |
overlay_icon | This variable is used to specify which overlay icon is used for the wheelchair, ensures wheelchair can cover your legs |
Procs | |
attach_bell | attaches bell to the wheelchair |
make_ridable | I assign the ridable element in this so i don't have to fuss with hand wheelchairs and motor wheelchairs having different subtypes |
Var Details
bell_attached
Bell attached to the wheelchair, if we have one.
delay_multiplier
Run speed delay is multiplied with this for vehicle move delay.
foldabletype
Determines the typepath of what the object folds into
overlay_icon
This variable is used to specify which overlay icon is used for the wheelchair, ensures wheelchair can cover your legs
Proc Details
attach_bell
attaches bell to the wheelchair
make_ridable
I assign the ridable element in this so i don't have to fuss with hand wheelchairs and motor wheelchairs having different subtypes