clowncar
Vars | |
cannonmode | Current status of the cannon, alternates between CLOWN_CANNON_INACTIVE, CLOWN_CANNON_BUSY and CLOWN_CANNON_READY |
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dice_cooldown_time | Cooldown time inbetween [/obj/vehicle/sealed/car/clowncar/proc/roll_the_dice()] usages |
enforce_clown_role | Does the driver require the clown role to drive it |
headlight_colors | list of headlight colors we use to pick through when we have party mode due to emag |
thankscount | How many times kidnappers in the clown car said thanks |
Procs | |
activate_cannon | Finalizes canon activation |
cover_in_oil | Deploys oil when the clowncar moves in oil deploy mode |
deactivate_cannon | Finalizes canon deactivation |
fire_cannon_at | Fires the cannon where the user clicks |
increment_thanks_counter | Increments the thanks counter every time someone thats been kidnapped thanks the driver |
reset_icon | resets the icon and iconstate of the clowncar after it was set to singulo states |
roll_the_dice | Plays a random funky effect Only available while car is emagged Possible effects: |
stop_dropping_oil | Stops dropping oil after the time has run up |
toggle_cannon | Toggles the on and off state of the clown cannon that shoots random kidnapped people |
Var Details
cannonmode
Current status of the cannon, alternates between CLOWN_CANNON_INACTIVE, CLOWN_CANNON_BUSY and CLOWN_CANNON_READY
dice_cooldown_time
Cooldown time inbetween [/obj/vehicle/sealed/car/clowncar/proc/roll_the_dice()] usages
enforce_clown_role
Does the driver require the clown role to drive it
headlight_colors
list of headlight colors we use to pick through when we have party mode due to emag
thankscount
How many times kidnappers in the clown car said thanks
Proc Details
activate_cannon
Finalizes canon activation
cover_in_oil
Deploys oil when the clowncar moves in oil deploy mode
deactivate_cannon
Finalizes canon deactivation
fire_cannon_at
Fires the cannon where the user clicks
increment_thanks_counter
Increments the thanks counter every time someone thats been kidnapped thanks the driver
reset_icon
resets the icon and iconstate of the clowncar after it was set to singulo states
roll_the_dice
Plays a random funky effect Only available while car is emagged Possible effects:
- Spawn bananapeel
- Spawn random reagent foam
- Make the clown car look like a singulo temporarily
- Spawn Laughing chem gas
- Drop oil
- Fart and make everyone nearby laugh
stop_dropping_oil
Stops dropping oil after the time has run up
toggle_cannon
Toggles the on and off state of the clown cannon that shoots random kidnapped people